HelixSR
Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs
HelixSR launched on 5 October 2026. It ranked #153 on Daily Launch on 30 October 2026 with a Launch Score of 3, from +33 stars today on GitHub. It was new in the ranking that day.
What is HelixSR?
NVIDIA's DLSS Model E upscaler and experimental DLSS frame generation, focused on older GPUs. HelixSR runs NVIDIA's DLSS Model E network as standard Direct3D 12 compute shaders, without NVIDIA Tensor Cores, an NVIDIA driver, CUDA, or ROCm. It behaves like DLSS: every quality mode from native (DLAA) to Ultra Performance, dynamic resolution. Since 2.0 the same DLL also includes experimental support for NVIDIA's DLSS frame generation in games that have it.
From its README on GitHub
HelixSR is a repo by lonewolf0622 on GitHub.
How to get HelixSR
Get it from its repository on GitHub.
Launch timeline
Launch Score, last 7 days
Ranked on one day so far: 3 of 100 on 30 October.