spritefusion-sprite-normals
A tool to generate normal maps from any sprite and animated sprite sheet.
spritefusion-sprite-normals launched on 19 October 2026. It ranked #42 on Daily Launch on 23 October 2026 with a Launch Score of 44, from 624 stars in 3 days on GitHub. It was new in the ranking that day.
What is Spritefusion Sprite Normals?
A tool to generate normal maps for pixel art sprites and animations. Written in Rust, available as a CLI and a WebAssembly library. Normal maps let 2D sprites react to dynamic lighting. Ideal for 2.5D games. Without an output path, maps are saved beside their inputs as n.png. Run spritefusion-sprite-normals --help for every option.
From its README on GitHub
Spritefusion Sprite Normals (spritefusion-sprite-normals) is a repo by Hugo-Dz on GitHub. It is written in Rust and released under the MIT license.
How to get Spritefusion Sprite Normals
Get it from its repository on GitHub.
Launch timeline
Launch Score, last 7 days
Ranked on one day so far: 44 of 100 on 23 October.